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Messages - joindispatch

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76
Story Discussion (Spoiler Heavy!) / Re: Notes of the story so far
« on: April 06, 2018, 08:49:23 am »
We're currently working on a couple bugs we found in a few of the skills - most notably hacking! You should still be able to get to the prompt with the skill - but the current version of the game will lock up if you say yes. We're going to have this fixed ASAP - we're knocking out the bugs based on the highest reported number and working our way down the list.  Fixing all of the skill issues is on there - we realize we made a few quite tricky, some too tricky, and a couple seem literally impossible to find so we'll be balancing it back out a bit.


77
Suggestions / Re: Payday
« on: April 06, 2018, 08:33:49 am »
These are some great ideas!

I especially like the idea of the time limit - some calls set off a timer and you must solve the call within the pre-set time - this is something we could implement fairly quickly to test out. 

Re: the payday - really great concept - let me think of how we can tie it into the game world, I'm thinking we can at least attempt to integrate it.

Thanks so much - keep this stuff coming, we want to make this game everything the community wants from it!!

-Kyle

78
Bugs / Re: Story is stuck ?
« on: April 06, 2018, 08:29:33 am »
The latest version coming out later today - 1.11 - should fix this if 1.1 didn't fix for you!  Let us know!
 
Thanks for playing!

79
Bugs / Re: Manager 13 chat/caller?
« on: April 05, 2018, 05:21:39 pm »
This is fixed in 1.11 latest build. Thanks for reporting it!

80
News / Update 1.11
« on: April 05, 2018, 05:19:56 pm »
Update 1.11 - Released
Added:
-Two new "Clean Start" options:
--Scratch: resets everything, you can change your name and it and sets you to before the tutorial, you can also re-nickname your manager and go through the help again if you please. 
--Keep: resets all the calls and just starts you at the beginning of the shift, maintaining all of your skills, name, and manager nickname. 

Also Note: If you're replaying or doing either of the clean start options - the initial "training" call (Caller: 917-20) will come in at some other point in the shift & if you've unlocked the game you will always have first aid

Fixed:
-Minor bug fixes, spelling and text formatting
-Fixes a few more story stick points - notably the training call.
-Fixes an issue where the game could get stuck in between calls in certain circumstances.
-Hopefully fixes the "Welcome Back" stuck screen issue for most players!
-Increases the font size of choices and increases the separation between them.

81
News / Update 1.1
« on: April 03, 2018, 10:16:31 pm »
Thanks to all our day one adopters who've helped uncover bugs and issues!

We've been overwhelmed with the support from our players and at how many of you there are - We never expected such a wide launch.  It's been a giant effort trying to understand what type of devices and OS versions are doing what - and we're really grateful for all the info you've been sending.

We're working really hard to get all the bug fixes in place, currently focused on issues where the story was "sticking" - so this update should fix most of those.

Fixes:
-Settings Menu Option toggles are remembered when closing the game.
-Fixes an issue where the First Aid skill would disappear or be lost after multiple playthroughs or a clean start.
-Numerous "stick" points in the story fixed - notably the slide n' slip call, the snake bite & the book club.
-A few spelling errors fixedd.  (just kidding, but yes we did fix quite a few - keep reporting them so we don't look silly, there's bound to be more we had to write a LOT for this game.)

Let us know anything we can do to make the game better! We are available and listening - we love getting and integrating feedback and are always looking for ways to improve.

Once we've got the bugs whipped we'll start on feature requests and we look forward to continuing the JoinDispatch universe and releasing additional content and sequels in the future!

82
Other Issues/Questions / When is more content coming out!?!?!?!?
« on: April 03, 2018, 10:13:26 pm »
A lot of you have been asking this question! We don't ever want to overpromise and underdeliver so it's hard to set solid timelines when we've just launched the game.

We've got a really great storyline mapped out within the JoinDispatch universe and we are definitely going to continue to bring all types of new and exciting views into the world of JD.

We're still trying to work out how to best tell the stories of the JD universe and fulfill the desires of the community so we'd like you guys to help us shape this!

We're currently thinking of releasing occasional free content as well as larger scale sequels that will be paid, but will REALLY change the game... We'd love to hear your thoughts.

What are you loving, hating, liking, meh, rad, etc... about the game? We want to make it better - and we've already learned a LOT in the last couple days so we can't wait to use your help sculpting the future of the game.

83
Suggestions / More SFX for the Typing
« on: April 03, 2018, 10:12:54 pm »
More range of sfx choices could be really cool for the typing sound

84
Bugs / Slip n' Slide Stuck
« on: April 03, 2018, 10:11:46 pm »
The call with the slip n slide gets stuck at the AMB: Bleeding? line and nothing happens >:( >:( >:(

85
General Discussion / Samuel Morse
« on: April 03, 2018, 10:10:24 pm »
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86
Story Discussion (Spoiler Heavy!) / Manager 13
« on: April 03, 2018, 10:07:03 pm »
I've seen Manager 13 kinda lurking on the forums... so just everybody be chill here okay.

87
News / LAUNCHED
« on: April 03, 2018, 09:56:59 pm »
Greetings Dispatchers

We are pleased to welcome you to this forum... er Employee Digital Break Room, in which you can discuss all things JoinDispatch - please follow all bylaws and please refrain from disparaging Manager13 at all times. 

We've taken the opportunity to populate the boards with some sample content - but let us know what you want to see and talk about here and we'll make room for everything! 

Thanks so much for your support.

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