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Messages - joindispatch

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61
Beta Updates / Re: Paying for each beta?
« on: April 15, 2018, 07:42:16 am »
Yep!

Even if you haven't paid for the unlock before you still won't actually pay as it's beta - and if you have paid for the official (non-beta) version it says something like "You already have this! Do you want it again for free?"

Once I get the next build out to production I'll start making a Beta Test Q&A on here to cover stuff like this - thanks for bringing it to my attention!!

-kyle

62
Beta Updates / Re: Paying for each beta?
« on: April 14, 2018, 08:07:55 pm »
I've got a new update coming out tonight - sorry testing a lot of things at once! But if you see a payment prompt on beta after you enter your email it should have the text like on the attached picture saying that it won't actually charge you.

Please let me know if it doesn't!

Once I get the new dialogue in this build tested I'll have it route around the payment option if you've unlocked.

Thanks!!

63
News / Re: Update 1.12 - Work in Progress
« on: April 13, 2018, 08:10:10 am »
Had a delay on this due to some bugs in a new feature... a couple more things to work out - but should be deploying the new beta today here's the rundown on the new features list:

Changes in 1.12:
- Cloud Story w/ Dynamic Update
- Ad Play Trial
- Can no longer click choices early, before they are displayed.
- Optimizes total game size to take up less space on your phone
- Optimizes gameplay on some older devices
- Fixes some issues where the JoinDispatch system wouldn't recognize you had certain skills
- Additional fixes to cause skills to stick on restart
- increases the chances that a player will encounter a certain skill, on a certain pizza call
- additional minor fixes
- story improvements
- spelling fixes - ALWAYS spelling fixes - keep those typos coming!!

64
Story Discussion (Spoiler Heavy!) / Re: Skills?!
« on: April 13, 2018, 08:05:00 am »
Skill re-balancing is going well over here but definitely proving more difficult than anticipated - a few things were bugs, but others were story flow - there's still a bit that's inaccessible so now that most of the code bugs are out - it's making the story flow work.

I'll be keeping you guys updated as I fix skills that a new one is working!

As JamesSmith101 mentioned "Phone Book" is back on the table - though I'm still working out a few issues with how that side story flows.

Hacker is just about finished - I'm testing those out now.

I think that leaves one left which I'll leave as a mystery for now.

You guys are awesome - thanks for all this feedback and help!

-kyle








65
Beta Updates / Re: Paying for each beta?
« on: April 13, 2018, 07:58:50 am »
Yep - Sorry about that! It's the story line - but if you do see the prompt it should say something like "users in beta won't be charged" - Let me know if it doesn't!!

I modified the opening to better suit the payment prompt - it was very jarring before to a lot of people so I'm trying to ease into it a bit and explain it... Going to be doing a trial of an ad-based shift as well - so the new dialogue allows that as an option.

Not sure if we'll keep that going or not - but willing to see if it brings in more players and how people react to it.

They'll need a credit to "accept" a call during the shift - otherwise visit the accountant to watch an ad an receive a credit.

Of course all of that exploitive propaganda can be permanently turned off easily at any time for 99 cents.

-Kyle


66
Bugs / Re: Manager 13 Stuck
« on: April 12, 2018, 08:51:58 am »
Sorry all! This was a bug in the last beta - wound up being pretty severe so I had to cancel this Beta 1.12(5) as a production release....

Kind of good news though as now I'm rushing to get the new Beta ready - look for the download later today - fixes a lot of additional issues!




67
Story Discussion (Spoiler Heavy!) / Re: Same Address?
« on: April 09, 2018, 12:03:13 pm »
I would love to just leave this one mysterious, but that was in fact an error - we've fixed it - great catch!


68
Beta Updates / Re: Beta List Opening Up
« on: April 09, 2018, 09:13:22 am »
Thanks All! I'll be sending Beta Invites today to the e-mails you registered with on the Forum. Keep an eye out for an e-mail from Apple about TestFlight which is the Apple App for Beta Testing.

-Kyle

69
News / Update 1.12
« on: April 08, 2018, 12:57:10 pm »
- Game Sync enables new rapid fix deployment - Quick story updates
- Optimizes total game size to take up less space on your phone - approximately 80mb total
- Optimizes gameplay on older devices
- Fixes issues where the JoinDispatch system wouldn't recognize you had certain skills

70
Beta Updates / Beta List Opening Up
« on: April 08, 2018, 11:23:31 am »
If anyone is interested in getting on the Beta let me know we are opening it up to more players - right now it's mostly bug fixes, but we'll be giving any beta testers access to new content as well and we have a lot of cool new features in the works, quite a few of them stemming from all the feedback we've gotten, so you can see your ideas in the works.

Give a shout here if you'd like to sign up and I'll add you to our list.  Be aware that being on the beta means you're likely to lose data or experience bugs, but we'll try to keep it as entertaining as possible!

Kyle McCullough

71
Other Issues/Questions / Re: Rewind & Repeat
« on: April 08, 2018, 10:13:06 am »
That's a glitch! What happens when you try to click rewind?

72
Story Discussion (Spoiler Heavy!) / Stand Out Moments
« on: April 08, 2018, 09:19:52 am »
What were your "whoa", "haha" or "this sucks" moments of the game? We'd love to know what really stood out in the first shift... bad or good, anything goes - tell us!


73
Story Discussion (Spoiler Heavy!) / Skills?!
« on: April 08, 2018, 09:18:23 am »
Hey Everyone

We're working on balancing out the skills system.  We made some too difficult to find and a bug is preventing at least one from showing up at all.   Just trying to get an idea of where the balance is at the moment.

What skills have you guys found? 

Thanks!!

Kyle

74
Bugs / Re: Star rating system
« on: April 08, 2018, 08:54:37 am »
This is high on our list - We're hoping to have the game more or less totally stable (no game killing bugs) at this point with the 1.11 update. Now to get the skills and rating system issues adjusted so you'll encounter the skills more consistently on a shift and getting the rating more consistent and intuitive.

75
Story Discussion (Spoiler Heavy!) / Re: Manager 13
« on: April 07, 2018, 09:31:07 am »
Haha! We're on it! Working on some really exciting stuff right now with the resource and skill system.  The feedback has really helped us - keep it coming!

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